State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · March 2022

Top 5 City Building Games on Android in Australia, Q1 2022

Discover the performance trends of the top 5 city building games on the Android platform in Australia during Q1 2022. Metrics include weekly downloads, revenue, and active users.

Top 5 City Building Games on Android in Australia, Q1 2022

During the first quarter of 2022, the top city building games on Android in Australia showed varied performance metrics, encompassing weekly downloads, revenue, and active users. Below is a summary of how each game fared during this period.

SimCity BuildIt by ELECTRONIC ARTS saw a steady weekly revenue, peaking at approximately $12.3K in mid-January. The game experienced a decline in weekly downloads, starting at 1.3K in late December and dropping to around 762 by the end of March. Meanwhile, weekly active users fluctuated, starting at 12.4K and ending the quarter at around 9.9K.

Merge County from Microfun Limited demonstrated a strong upward trend in weekly revenue, peaking at nearly $13K by the end of March. Weekly downloads initially surged from 733 in late December to a high of 2.1K in mid-January, before stabilizing around 1.5K towards the end of the quarter. Active users also showed growth, starting at 2.5K and reaching almost 5K by the end of March.

Trailer Park Boys: Greasy Money by East Side Games Studio had a more fluctuating performance. Weekly revenue peaked at $6.3K in early January, then saw a gradual decline. Downloads followed a similar pattern, starting at 202 in late December and dropping to single digits by the end of March. Active users began the quarter at 1.2K and ended at 915.

Trading Legend from 37GAMES Interactive Entertainment experienced a decline in weekly revenue, peaking at $6K in late December and decreasing to around $3.6K by the end of March. Weekly downloads saw a significant increase in March, starting at 123 and reaching over 1K by the end of the quarter. Active users also rose, from 1.4K in late December to 2.2K by the end of March.

The Simpsons™: Tapped Out by ELECTRONIC ARTS showed consistent weekly revenue, peaking at $4.2K in late March. Weekly downloads saw a gradual decline, starting at 618 in late December and ending at 370 by the end of March. Active users remained relatively stable throughout the quarter, starting at 2.3K and ending at 1.9K.

These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: March 2022